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The Legend of Zelda: Ocarina of Time

Nintendo 64Nintendo Gamecube
Action Adventure

The Legend of Zelda: Ocarina of Time is a landmark action-adventure game originally released for the Nintendo 64 in 1998. Players control Link as he travels through time to save the land of Hyrule from the evil Ganondorf.

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Standard CRC Challenge Definitions

The following challenge types use CRC's standard definitions. See the Glossary for full details.

Damageless:

  • Damage is any loss of your character’s current health, regardless of the source.
  • Changes to maximum health are not damage, even if they also change current health or later restore.

Deathless:

  • A death is when your character fails in a way that resets progress, typically with a penalty like losing lives, items, or other resources.

Flawless:

  • Damageless, Deathless, Glitchless
  • [needs further updating]

Hitless:

  • A hit is when an NPC or dynamic object makes contact with your character's hurtbox, causing damage or hard crowd control (Hard CC).
  • Player-initiated actions that cause damage or movement are NOT hits.

Run Submission Requirements

  • Full, unedited video proof is required
  • Video and Audio must be clearly visible and audible.

These defaults apply while game-specific rules are under community review.

These rules have been proposed by the community and are under review. They will become official when this game moves to Active status.

  • Video Required: All submissions must include video proof showing the full run.
  • No Cheats/Mods: Gameplay-altering mods are not allowed.

Credits

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